← The Experience Designation

Who you were in the room.

At the end of the night the Directorate assesses your conduct in the field and assigns you one — a single character that captures who you were to be around when it mattered. There are fifteen. One of them is yours.

A spread of designation cards laid out on a dark surface in low light.
How it's assigned

Assigned, not chosen.

You don't pick your designation and you don't fill anything in. The Directorate reads how you actually were under pressure — your energy, your steadiness, the part you quietly played for the people beside you — and hands you the one that fits. Mostly kind, always with a wink.

It arrives as a redacted personnel card, signed by your handler in ink, made to be set on the table and screenshotted — "what did you get?" is rather the whole point. This is the fun read; its serious, decision-making sibling is FRINGE. Same night, two different mirrors: FRINGE shows how a team decides, your designation shows who you were to be around.

The roster

The fifteen.

No designation is a put-down, and none is better than another. They read different things — energy, steadiness, warmth, tempo, the way you wore the night.

Energy you brought

The Live Wire

“Your team ran on your voltage.”

You turned nervous strangers into a crew that thought it could win.

The Ghost

“You said almost nothing. You missed nothing.”

Low profile, perfect timing — the team felt you more than they heard you.

The Morale Officer

“Officially: support. Unofficially: the reason morale held.”

You kept everyone laughing when it got tense.

How pressure hit you

The Fixer

“When it went sideways, you held the cell together.”

The operative HQ trusts to keep a team steady.

The Heartbeat

“You felt every second of it.”

All in, emotionally — the team's barometer. The mission meant something to you.

The Ice

“Nerves of steel. Possibly no pulse.”

Unflappable while everyone else unravelled.

Your social stance

The Peacekeeper

“You kept the team a team.”

When it threatened to fracture, you pulled it back together and made sure the quiet ones got heard.

The Wildcard

“Nobody could predict you. Including you.”

Your own agenda, your own logic — and somehow it worked.

The True Believer

“All in, from the first door.”

Total commitment to the mission — no hedging, no irony.

The Shadow

“Every operation needs a number two. You were it.”

You found your person and had their back all night — the team's quiet partnership.

The Double Agent

“Whose side were you on? We're still not sure.”

You kept everyone guessing — and you might have been right to.

Your tempo

The Loose Cannon

“You moved before the briefing finished.”

Reckless, magnetic, annoyingly often right.

The Dark Horse

“Quiet all night. Decisive at the end.”

You let everyone underestimate you, then delivered when it counted.

How you wore the mission

The Dreamer

“You weren't completing the mission. You were living it.”

Everyone else saw a game; you were all the way inside the story.

The Rookie

“First time in the field — and it showed, in the best way.”

No idea what you were doing, and you threw yourself in anyway. That's the whole job.

Earn yours

There's only one way to find out.

A designation isn't something you choose — it's something the room hands you. Come and spend ninety minutes finding out which one is yours.

The first room opens in Reading · other cities pre-registering