You turn the question on its head.
Six roles. Observed, not asked.
FRINGE is our behavioural framework — six forms of agency in a team decision, derived from what people actually do under pressure rather than what they say about themselves. Every player leaves with two of them.
Came for the team read, but want the lighter one too? Anyone in the room can also take home a Designation — who you were to be around, on a card.
Six forms of agency.
Not personality types. Six distinct ways of moving a group decision forward — each a strength, none ranked above another.
You make sure the right voice reaches the right ear.
You start what nobody else will.
You turn talk into action.
You hold the problem still until the team sees it clearly.
You say the thing the room is avoiding.
Two roles, in order.
Each player gets a primary role — the loudest signal — and a secondary. The ordered pair is the identity: a Flip/Edge is a different person from an Edge/Flip. Six primaries by five secondaries makes thirty named characters.
The profile reads the strength of each behaviour off the session — how strongly each role came through, not how good you are at it. No role outranks another and there's no pass or fail; your primary is simply where the signal was loudest, your secondary where it was next.
And it's situational, not permanent. A different team and a different pressure can read you differently — which is rather the point.
Every role is a strength, so every pair is too — the blind spot is only ever the risk of overplaying it. Each of the thirty pairs has a name:
Observed, not asked.
Belbin, MBTI, CliftonStrengths and DISC all ask you to describe yourself, then hand the description back. FRINGE never asks. It reads the role off the decision as it happens.
The signal comes from the room itself: talk-time and the timing of speech from a microphone, who the team actually followed from choice and persuasion tracking, and vocal energy and heart rate at the decision moments. A profile is assigned only when the behaviour is there to support it — a primary across at least three decisions, a secondary across two. The gap between who you think you are and how you showed up is where the insight lives.
The incumbents
Belbin · MBTI · CliftonStrengths · DISC
FRINGE
Read off the decision
What a manager actually buys.
Individual reads are the takeaway players talk about. The team composition view is the product L&D pays for — and it never names a single person.
Coverage
Doubling
The Gap
A sample read.
This is the individual card — delivered privately, on cream stock. The team only ever sees the composition; the individual read is yours.
Flip / Edge
The Disruptor
You don't just challenge what the team is doing — you flip the entire premise. Where a pure Edge says "that's wrong," you say "the question itself is wrong." High-impact and high-risk: when you're right, you save the team from a beautifully executed wrong answer. When you're wrong, you've burned time the group can't get back.
Influence, last session: your team followed your lead on three of four decisions. Individual results are never shared with an employer or the group without your say-so.
Bring FRINGE to your team.
FRINGE lives inside the corporate day — the ninety minutes, the debrief, and the composition report a week later. Start there, and the rest follows.
Licensing or partnership interest in the FRINGE methodology? partnerships@threedoors.co.uk. The consumer sibling is DESIGNATION — same room, a different mirror.